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Commander Noctus
Gallente Loyalist
107
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Posted - 2014.11.10 00:06:00 -
[1] - Quote
So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in?
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
108
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Posted - 2014.11.10 00:28:00 -
[2] - Quote
DarthPlagueis TheWise wrote:No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem.
I'm not a dedicated Logi, but I imagine that if I was, having my WP decreased per repair would not stop me from using this strategy. Perhaps many do this to get warpoints, but I see its major fault as more as a "ultra-bullet-sponge" sentinel/armor tanker strategy rather than just an Orbital farm strategy.
Edit: Regarding the uplink issue; they are a bit of a nuisance, however, I personally have an easy time wiping them out. I like the idea of putting more maintenance on your uplinks though.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
109
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Posted - 2014.11.10 00:45:00 -
[3] - Quote
Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool
Perhaps you did not read my post to Plegius, where I stated I'm not a "dedicated" logi, but have done enough of it to weigh in. Also, perhaps you have not read my signature, which states I've tried every role since almost 2 years ago.
I'll ignore that though, and say this: Never did I even hint that the logi's "only redeeming feature" was the reptool. I'm only addressing a strategy I find to be much too effective with little to no drawback and gauging the forum's opinion on it. Please reread and post again.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
111
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Posted - 2014.11.10 01:53:00 -
[4] - Quote
Meee One wrote:Commander Noctus wrote:Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool Perhaps you did not read my post to Plegeius, where I stated I'm not a "dedicated" logi, but have done enough of it to weigh in. Also, perhaps you have not read my signature, which states I've tried every role since almost 2 years ago. I'll ignore that though, and say this: Never did I even hint that the logi's "only redeeming feature" was the reptool. I'm only addressing a strategy I find to be much too effective with little to no drawback and gauging the forum's opinion on it. Please reread and post again. "No drawback". Lol Non-logis love to say how risk free being a logistics is. Low eHP 1 weapon Low speed High costs Targeted first Required to be within 20m of active gunfire to repair. Required to be defenseless while repairing. Required to manually switch to equipment,while grenades can be spammed with a single button. Required to use rep tools that at PRO level can't outrep ANY basic level weapon 1v1. Forced into FW to get the best equipment,unlike weapons. All this,before a match has even started. So please,keep telling a MK.0 logistics user (exclusively) how easy being logistics is. Logistics is the only class in the game that is forced to make do with less,no other class except commandos are required to perform at the same level with such arbitrary nerfs. Logistics is the hardest class in the game,assault is the easiest.
*sigh* I'm not telling MK.0 logis anything at all. Sorry if you thought I was saying being a logi is "risk-free". Because it isn't and I didn't say so; I said the STRATEGY (3-4 Logis/Reptool users on 1-2 armor tanking heavies/scouts/assaults) is nearly risk free. In fact, I acknowledge that Logi's deserve more than they have. What you said right there are all very valid points that I have actually said need some sort of buff/attention in previous threads.
But that's off topic. I'll assume you're fine with doing this as things stand now regarding logistics. If, however, Logi's were to get buffs to put their survivability on par with Assaults, would you argue against a reptool/equipment change like the ones mentioned?
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
112
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Posted - 2014.11.10 02:06:00 -
[5] - Quote
Ghost Kaisar wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? Lol Kill the logi first. They can't shoot or anything, the dude in front does all the shooting. Send one guy to distract, the other ganks the Logi. All it takes. It's the same way in EVE. You don't target the tank, you pop the logi first. Are there a ton of dudes repping one guy? Two words: CORE LOCUS
That's the idea. And it works, occasionally, especially with an organized squad (which rarely exist in pubs). And that's only when the Logi's themselves aren't bricked to hell, using reps on each other.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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